Navigation
API > API/Plugins > API/Plugins/MetaHumanSDKRuntime > API/Plugins/MetaHumanSDKRuntime/FMetaHumanCustomizableBodyPart
Syntax
UPROPERTY (EditDefaultsOnly, Category=BodyParts)
TObjectPtr < UPhysicsAsset > PhysicsAsset
Remarks
Physics asset used for rigid body simulation on the body part. Evaluation happens after the base skeleton.