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How to handle face frames where head rotation exceeds the allowed yaw or pitch.
| Name | EFaceUnsolvedFrameBehavior |
| Type | enum |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Source/MetaHumanPipelineCore/Public/Nodes/HyprsenseRealtimeNode.h |
| Include Path | #include "Nodes/HyprsenseRealtimeNode.h" |
Syntax
enum EFaceUnsolvedFrameBehavior
{
UMETA =(DisplayName = "None"),
UMETA =(DisplayName = "Neutral Pose"),
}
Values
| Name | Remarks |
|---|---|
| UMETA | Leave the frame empty. |
| UMETA | Fill the frame with a neutral face pose. |