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API > API/Plugins > API/Plugins/MetaHumanPerformance > API/Plugins/MetaHumanPerformance/UMetaHumanPerformance
Description
Returns the effective Head Skeletal Mesh used for visualization. If a VisualizationObject if set then this will be that object if its a Skel Mesh, but if the object is a MetaHuman BP object then the head component of that is returned. If no VisualizationObject if set the MetaHuman Identity skeletal mesh is returned; Returns nullptr if no valid Skeletal Mesh was found
| Name | GetHeadMesh |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanPerformance/Public/MetaHumanPerformance.h |
| Include Path | #include "MetaHumanPerformance.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanPerformance/Private/MetaHumanPerformance.cpp |
USkeletalMesh * GetHeadMesh() const