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API > API/Plugins > API/Plugins/MetaHumanImageViewerEditor > API/Plugins/MetaHumanImageViewerEditor/UMetaHumanFootageComponent
Description
Set the media textures that represent color and depth data. The visibility of each texture is controlled by ShowRGBChannel and ShowDepthChannel
| Name | SetMediaTextures |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanImageViewerEditor/Public/MetaHumanFootageComponent.h |
| Include Path | #include "MetaHumanFootageComponent.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanImageViewerEditor/Private/MetaHumanFootageComponent.cpp |
void SetMediaTextures
(
class UTexture * InColorMediaTexture,
class UTexture * InDepthMediaTexture,
bool bNotifyMaterial
)