Navigation
API > API/Plugins > API/Plugins/MetaHumanIdentity > API/Plugins/MetaHumanIdentity/UMetaHumanIdentityFace
Description
A private function uses to apply the supplied DNA to the rig component. Depending on the level of detail and usage (e.g.only LOD0 has blend shapes), these options can be turned off to save time/memory
| Name | ApplyDNAToRigComponent |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanIdentity/Public/MetaHumanIdentityParts.h |
| Include Path | #include "MetaHumanIdentityParts.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanIdentity/Private/MetaHumanIdentityParts.cpp |
void ApplyDNAToRigComponent
(
TSharedPtr < class IDNAReader > InDNAReader,
bool bInUpdateBlendShapes,
bool bInUpdateSkinWeights
)