| InputParameterName |
FName |
The name of the input parameter for this material in the Texture Graph |
MetaHumanDefaultEditorPipelineBase.h |
- EditAnywhere
- Category="Texture Baking"
|
| MainSectionTopLODIndex |
int32 |
If the source material slot is part of a group of slots with one for each LOD, set this to the best LOD index that the source material is used on. |
MetaHumanDefaultEditorPipelineBase.h |
- EditAnywhere
- Category="Texture Baking"
|
| SourceMaterialSlotName |
FName |
The name of the material slot on the face mesh that this material is set on |
MetaHumanDefaultEditorPipelineBase.h |
- EditAnywhere
- Category="Texture Baking"
|