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API > API/Plugins > API/Plugins/MetaHumanCrowdEditor
Editor pipeline for the crowd Skeletal Mesh clothing item pipeline.
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| Name |
UMetaHumanCrowdSkeletalClothingEditorPipeline |
| Type |
class |
| Header File |
/Engine/Plugins/MetaHuman/MetaHumanCrowd/Source/MetaHumanCrowdEditor/Public/Item/MetaHumanCrowdSkeletalClothingEditorPipeline.h |
| Include Path |
#include "Item/MetaHumanCrowdSkeletalClothingEditorPipeline.h" |
Syntax
UCLASS (EditInlineNew)
class UMetaHumanCrowdSkeletalClothingEditorPipeline : public UMetaHumanItemEditorPipeline
Inheritance Hierarchy
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
UMetaHumanCrowdSkeletalClothingEditorPipeline()
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Item/MetaHumanCrowdSkeletalClothingEditorPipeline.h |
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Variables
Public
Protected
Functions
Public
Public Virtual
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Item/MetaHumanCrowdSkeletalClothingEditorPipeline.h |
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| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Item/MetaHumanCrowdSkeletalClothingEditorPipeline.h |
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