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API > API/Plugins > API/Plugins/MetaHumanCrowdEditor
| Name | FMetaHumanCrowdGroomFitTarget |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCrowd/Source/MetaHumanCrowdEditor/Public/Item/MetaHumanCrowdGroomEditorPipeline.h |
| Include Path | #include "Item/MetaHumanCrowdGroomEditorPipeline.h" |
Syntax
USTRUCT ()
struct FMetaHumanCrowdGroomFitTarget
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OptionalCharacter | TSoftObjectPtr< UMetaHumanCharacter > | Item/MetaHumanCrowdGroomEditorPipeline.h | ||
| TargetMesh | TObjectPtr< USkeletalMesh > | Item/MetaHumanCrowdGroomEditorPipeline.h |