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API > API/Plugins > API/Plugins/MetaHumanCrowdEditor
| Name | FMetaHumanCrowdCharacterBuildInput |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCrowd/Source/MetaHumanCrowdEditor/Public/Item/MetaHumanCrowdCharacterEditorPipeline.h |
| Include Path | #include "Item/MetaHumanCrowdCharacterEditorPipeline.h" |
Syntax
USTRUCT ()
struct FMetaHumanCrowdCharacterBuildInput
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bGenerateBodyMeasurements | bool | Item/MetaHumanCrowdCharacterEditorPipeline.h | ||
| BodyMeshRequirement | EMetaHumanCrowdCharacterMeshRequirement | Item/MetaHumanCrowdCharacterEditorPipeline.h | ||
| FaceMeshRequirement | EMetaHumanCrowdCharacterMeshRequirement | Item/MetaHumanCrowdCharacterEditorPipeline.h | ||
| MergedHeadAndBodyMeshRequirement | EMetaHumanCrowdCharacterMeshRequirement | Item/MetaHumanCrowdCharacterEditorPipeline.h |