| AnimBlendTime |
float |
Duration in seconds of the crossfade blend when an entity changes animation sequence. |
Mass/MetaHumanMassCrowdVisualizationTrait.h |
- EditAnywhere
- Category="Mass|Animation Scalability"
- Meta=(ClampMin="0.0", UIMin="0.0", UIMax="2.0")
|
| AppearanceProviderClass |
TSubclassOf< UMetaHumanCrowdAppearanceProvider > |
Optional procedural appearance provider class. |
Mass/MetaHumanMassCrowdVisualizationTrait.h |
- EditAnywhere
- Category="Mass|Visual"
|
| CharacterInstances |
TArray< TObjectPtr< UMetaHumanInstance > > |
MetaHuman Instance descriptions to use. |
Mass/MetaHumanMassCrowdVisualizationTrait.h |
- EditAnywhere
- Category="Mass|Visual"
|
| MaxBlendTracks |
int32 |
Maximum number of temporary blend tracks across all entities for this ISKM. |
Mass/MetaHumanMassCrowdVisualizationTrait.h |
- EditAnywhere
- Category="Mass|Animation Scalability"
- Meta=(ClampMin="0", UIMin="0", UIMax="100")
|
| SteadyStateTracksPerSequence |
int32 |
Number of steady-state (phase-offset) tracks per animation sequence. |
Mass/MetaHumanMassCrowdVisualizationTrait.h |
- EditAnywhere
- Category="Mass|Animation Scalability"
- Meta=(ClampMin="1", ClampMax="20")
|