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API > API/Plugins > API/Plugins/MetaHumanCrowd > API/Plugins/MetaHumanCrowd/UMetaHumanCrowdPipeline
Description
Full sync pass: writes the AttributeMap texture and color parameters onto the per-instance face MIDs for every (groom, head) binding. Equipped grooms get their textures and colors applied; non-equipped grooms get their AttributeMap cleared.
| Name | ApplyGroomFaceParameterBindings |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCrowd/Source/MetaHumanCrowd/Public/MetaHumanCrowdPipeline.h |
| Include Path | #include "MetaHumanCrowdPipeline.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanCrowd/Source/MetaHumanCrowd/Private/MetaHumanCrowdPipeline.cpp |
void ApplyGroomFaceParameterBindings
(
const FAssembleCollectionParams & Params,
const FMetaHumanPaletteItemKey & HeadItemKey,
const FMetaHumanCrowdCollectionBuildOutput & CollectionBuildOutput,
const FMetaHumanCrowdCollectionHeadBuildOutput & HeadBuildOutput,
FMetaHumanCrowdAssemblyOutput & AssemblyOutput
) const