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This fragment is only used for MH Crowd Perf. This way it avoids any potential issues with traits that might read this data.
We should consider using FMassMoveTargetFragment or similar existing fragments.
| Name | FMetaHumanMassTargetLocationFragment |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCrowd/Source/MetaHumanCrowd/Public/Mass/MetaHumanMassFragments.h |
| Include Path | #include "Mass/MetaHumanMassFragments.h" |
Syntax
USTRUCT ()
struct FMetaHumanMassTargetLocationFragment : public FMassFragment
Inheritance Hierarchy
- FMassElement → FMassFragment → FMetaHumanMassTargetLocationFragment
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| TargetLocation | FVector | Mass/MetaHumanMassFragments.h |
|