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API > API/Plugins > API/Plugins/MetaHumanCrowd
Lightweight stats about a MetaHuman crowd
| Name | FMetaHumanCrowdStats |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCrowd/Source/MetaHumanCrowd/Public/MetaHumanCrowdStatsLibrary.h |
| Include Path | #include "MetaHumanCrowdStatsLibrary.h" |
Syntax
USTRUCT (BlueprintType )
struct FMetaHumanCrowdStats
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NumActors | int32 | Number of entities currently visualized as a spawned actor. | MetaHumanCrowdStatsLibrary.h |
|
| NumEntities | int32 | Total number of MetaHuman crowd entities currently alive. | MetaHumanCrowdStatsLibrary.h |
|
| NumISKMs | int32 | Number of entities currently visualized as an instanced skinned mesh. | MetaHumanCrowdStatsLibrary.h |
|
| NumVisible | int32 | Number of entities currently on screen: in LOD range AND inside the view frustum. | MetaHumanCrowdStatsLibrary.h |
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