| bUseChannelA |
uint8 |
|
Item/MetaHumanCrowdOutfitPipeline.h |
- EditAnywhere
- Category="Materials"
|
| bUseChannelB |
uint8 |
|
Item/MetaHumanCrowdOutfitPipeline.h |
- EditAnywhere
- Category="Materials"
|
| bUseChannelG |
uint8 |
|
Item/MetaHumanCrowdOutfitPipeline.h |
- EditAnywhere
- Category="Materials"
|
| bUseChannelR |
uint8 |
|
Item/MetaHumanCrowdOutfitPipeline.h |
- EditAnywhere
- Category="Materials"
|
| CustomDataOffset |
int32 |
Offset into the ISKM's per-instance custom-data float buffer. |
Item/MetaHumanCrowdOutfitPipeline.h |
- EditAnywhere
- Category="Materials"
|