Navigation
API > API/Plugins > API/Plugins/MetaHumanCrowd
| Name | FMetaHumanCrowdHeadBuildOutput |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCrowd/Source/MetaHumanCrowd/Public/Item/MetaHumanCrowdHeadPipeline.h |
| Include Path | #include "Item/MetaHumanCrowdHeadPipeline.h" |
Syntax
USTRUCT ()
struct FMetaHumanCrowdHeadBuildOutput
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BakedAnimRootProvider | TObjectPtr< UAnimSequenceTransformProviderData > | Item/MetaHumanCrowdHeadPipeline.h | ||
| HeadMesh | TObjectPtr< USkeletalMesh > | Item/MetaHumanCrowdHeadPipeline.h |