Navigation
API > API/Plugins > API/Plugins/MetaHumanCrowd
Per-variant material override carried alongside the shared geometry bundle.
| Name | FMetaHumanCrowdGroomMaterialOverride |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCrowd/Source/MetaHumanCrowd/Public/Item/MetaHumanCrowdGroomPipeline.h |
| Include Path | #include "Item/MetaHumanCrowdGroomPipeline.h" |
Syntax
USTRUCT ()
struct FMetaHumanCrowdGroomMaterialOverride
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LODMaterialMaps | TArray< TArray< int32 > > | Per-LOD polygon-group-ID -> Materials-index map. | Item/MetaHumanCrowdGroomPipeline.h | |
| Materials | TArray< FSkeletalMaterial > | Item/MetaHumanCrowdGroomPipeline.h |