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API > API/Plugins > API/Plugins/MetaHumanCoreTechLib
Wrapper struct so we can return an array of mesh vertex data
| Name | FArrayOfVertices |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Source/MetaHumanCoreTechLib/Public/EvaluateRig.h |
| Include Path | #include "EvaluateRig.h" |
Syntax
USTRUCT (BlueprintType )
struct FArrayOfVertices
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Vertices | TArray< FVector > | EvaluateRig.h |
|