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API > API/Plugins > API/Plugins/MetaHumanCharacterPaletteEditor
A simple wrapper to allow an FInstancedStruct to be visible to the Garbage Collector.
Useful for subclasses of UMetaHumanCharacterEditorPipeline, which often hold local objects that need to survive GC.
| Name | UMetaHumanStructHost |
| Type | class |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPaletteEditor/Public/MetaHumanStructHost.h |
| Include Path | #include "MetaHumanStructHost.h" |
Syntax
UCLASS ()
class UMetaHumanStructHost : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMetaHumanStructHost
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Struct | FInstancedStruct | MetaHumanStructHost.h |