Navigation
API > API/Plugins > API/Plugins/MetaHumanCharacterPalette
Exposes blueprint functions to operate on FMetaHumanPipelineSlotSelection.
| Name | UMetaHumanPipelineSlotSelectionBlueprintLibrary |
| Type | class |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Public/MetaHumanCollectionBlueprintLibrary.h |
| Include Path | #include "MetaHumanCollectionBlueprintLibrary.h" |
Syntax
UCLASS (MinimalAPI)
class UMetaHumanPipelineSlotSelectionBlueprintLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UMetaHumanPipelineSlotSelectionBlueprintLibrary
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FMetaHumanPaletteItemKey GetSelectedItemKey
(
const FMetaHumanPipelineSlotSelection& InSlotSelection |
MetaHumanCollectionBlueprintLibrary.h |
|
|
static FMetaHumanPaletteItemPath GetSelectedItemPath
(
const FMetaHumanPipelineSlotSelection& InSlotSelection |
MetaHumanCollectionBlueprintLibrary.h |
|
|
static FName GetSelectedSlotName
(
const FMetaHumanPipelineSlotSelection& InSlotSelection |
MetaHumanCollectionBlueprintLibrary.h |
|
|
static FMetaHumanPipelineSlotSelection MakeSlotSelection
(
FName SlotName, |
Construct a slot selection for a virtual slot on the Collection itself. | MetaHumanCollectionBlueprintLibrary.h |
|