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API > API/Plugins > API/Plugins/MetaHumanCharacterPalette > API/Plugins/MetaHumanCharacterPalette/UMetaHumanInstance
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FInstancedStruct & GetAssemblyOutput () |
Assemble if necessary and return the assembly output | MetaHumanInstance.h |
|
const FInstancedStruct & GetAssemblyOutput () |
MetaHumanInstance.h |
GetAssemblyOutput()
Description
Assemble if necessary and return the assembly output
| Name | GetAssemblyOutput |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Public/MetaHumanInstance.h |
| Include Path | #include "MetaHumanInstance.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Private/MetaHumanInstance.cpp |
UFUNCTION (BlueprintPure, Category="MetaHuman|Instance")
const FInstancedStruct & GetAssemblyOutput()
GetAssemblyOutput()
| Name | GetAssemblyOutput |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Public/MetaHumanInstance.h |
| Include Path | #include "MetaHumanInstance.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Private/MetaHumanInstance.cpp |
const FInstancedStruct & GetAssemblyOutput() const