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API > API/Plugins > API/Plugins/MetaHumanCharacterPalette > API/Plugins/MetaHumanCharacterPalette/UMetaHumanCollectionBlueprintLib-
Description
Returns the keys of items in the palette whose principal asset is the given asset.
Multiple results are possible if the palette contains multiple Variations of the same asset.
| Name | GetItemKeysForPrincipalAsset |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Public/MetaHumanCollectionBlueprintLibrary.h |
| Include Path | #include "MetaHumanCollectionBlueprintLibrary.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Private/MetaHumanCollectionBlueprintLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="MetaHuman|Palette", Meta=(ScriptMethod))
static TArray < FMetaHumanPaletteItemKey > GetItemKeysForPrincipalAsset
(
UMetaHumanCharacterPalette * Palette,
UObject * PrincipalAsset
)