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API > API/Plugins > API/Plugins/MetaHumanCharacterPalette > API/Plugins/MetaHumanCharacterPalette/FEditorOnlyAssetReference
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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EditorOnlyAssetReference.h |
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EditorOnlyAssetReference.h |
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EditorOnlyAssetReference.h |
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EditorOnlyAssetReference.h |
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FEditorOnlyAssetReference()
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| Name |
FEditorOnlyAssetReference |
| Type |
function |
| Header File |
/Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Public/EditorOnlyAssetReference.h |
| Include Path |
#include "EditorOnlyAssetReference.h" |
FEditorOnlyAssetReference()
FEditorOnlyAssetReference(const TSoftObjectPtr< UObject > &)
| |
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| Name |
FEditorOnlyAssetReference |
| Type |
function |
| Header File |
/Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Public/EditorOnlyAssetReference.h |
| Include Path |
#include "EditorOnlyAssetReference.h" |
| Source |
/Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Private/EditorOnlyAssetReference.cpp |
FEditorOnlyAssetReference
(
const TSoftObjectPtr < UObject > & InAsset
)
FEditorOnlyAssetReference(const FSoftObjectPath &)
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| Name |
FEditorOnlyAssetReference |
| Type |
function |
| Header File |
/Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Public/EditorOnlyAssetReference.h |
| Include Path |
#include "EditorOnlyAssetReference.h" |
| Source |
/Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Private/EditorOnlyAssetReference.cpp |
FEditorOnlyAssetReference
(
const FSoftObjectPath & InPath
)
FEditorOnlyAssetReference(const UObject *)
| |
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| Name |
FEditorOnlyAssetReference |
| Type |
function |
| Header File |
/Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Public/EditorOnlyAssetReference.h |
| Include Path |
#include "EditorOnlyAssetReference.h" |
| Source |
/Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Private/EditorOnlyAssetReference.cpp |
FEditorOnlyAssetReference
(
const UObject * InObject
)