| AlignmentOptions |
EAlignmentOptions |
Set the alignment options to use when importing a MetaHuman DNA head asset. |
MetaHumanCharacterEditorSubsystem.h |
- EditAnywhere
- Category="Import DNA Options"
- Meta=(EditCondition="!bImportWholeRig", EditConditionHides)
|
| bAdaptNeck |
bool |
Set to true to adapt the neck when importing a MetaHuman DNA asset; if false, no neck adaptation will be performed. |
MetaHumanCharacterEditorSubsystem.h |
- EditAnywhere
- Category="Import DNA Options"
- Meta=(EditCondition="!bImportWholeRig", EditConditionHides)
|
| bImportWholeRig |
bool |
Set to true to import the DNA and create a fully rigged Character which cannot be edited (and any other options will be ignored); if false, the DNA will be fitted to give an editable mesh. |
MetaHumanCharacterEditorSubsystem.h |
- EditAnywhere
- Category="Import DNA Options"
|