| bUseCustomTint |
bool |
If enabled allows the use of a custom sclera tint value. |
MetaHumanCharacter.h |
- EditAnywhere
- Category="Sclera"
|
| Rotation |
float |
|
MetaHumanCharacter.h |
- EditAnywhere
- Category="Sclera"
- Meta=(UIMin="0", UIMax="1", ClampMin="0", ClampMax="1")
|
| Tint |
FLinearColor |
|
MetaHumanCharacter.h |
- EditAnywhere
- Category="Sclera"
- Meta=(HideAlphaChannel, EditCondition="bUseCustomTint")
|
| TransmissionColor |
FLinearColor |
|
MetaHumanCharacter.h |
- EditAnywhere
- Category="Sclera"
|
| TransmissionSpread |
float |
|
MetaHumanCharacter.h |
- EditAnywhere
- Category="Sclera"
|
| VascularityCoverage |
float |
|
MetaHumanCharacter.h |
- EditAnywhere
- Category="Sclera"
|
| VascularityIntensity |
float |
|
MetaHumanCharacter.h |
- EditAnywhere
- Category="Sclera"
|