Navigation
API > API/Plugins > API/Plugins/MeshPartitionModelingToolset
Target that has the exact same support as a dynamic mesh component, by operating on the underlying base section dynamic mesh component.
| Name | USectionToolTarget |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionModelingToolset/Public/MeshPartitionSectionToolTarget.h |
| Include Path | #include "MeshPartitionSectionToolTarget.h" |
Syntax
UCLASS (Transient, MinimalAPI)
class USectionToolTarget :
public UDynamicMeshComponentToolTarget,
public UE::MeshPartition::IMeshPartitionComponentBackedTarget
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UToolTarget → UPrimitiveComponentToolTarget → UDynamicMeshComponentToolTarget → USectionToolTarget
Implements Interfaces
- IMeshPartitionComponentBackedTarget
- IDynamicMeshCommitter
- IDynamicMeshProvider
- IMaterialProvider
- IMeshDescriptionCommitter
- IMeshDescriptionProvider
- IPersistentDynamicMeshSource
- IPhysicsDataSource
- IPrimitiveComponentBackedTarget
- ISceneComponentBackedTarget
- ISkeletonCommitter
- ISkeletonProvider