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API > API/Plugins > API/Plugins/MeshPartitionModelingToolset
Modeling Mode Tool to merge multiple MegaMesh Sections to a single section.
| Name | UMergeTool |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionModelingToolset/Public/MeshPartitionMergeTool.h |
| Include Path | #include "MeshPartitionMergeTool.h" |
Syntax
UCLASS (MinimalAPI)
class UMergeTool :
public UMultiSelectionMeshEditingTool ,
public IInteractiveToolExclusiveToolAPI
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveTool → UMultiSelectionTool → UMultiSelectionMeshEditingTool → UMergeTool
Implements Interfaces
Functions
Public Virtual
Overridden from UMultiSelectionMeshEditingTool
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnShutdown
(
EToolShutdownType InShutdownType |
MeshPartitionMergeTool.h |
Overridden from UInteractiveTool
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool HasAccept() |
MeshPartitionMergeTool.h | ||
virtual bool HasCancel() |
MeshPartitionMergeTool.h | ||
virtual void Setup() |
MeshPartitionMergeTool.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Merge() |
MeshPartitionMergeTool.h |