Navigation
API > API/Plugins > API/Plugins/MeshPartitionModelingToolset
| Name | ULocationVolumesProperties |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionModelingToolset/Public/MeshPartitionCreateMeshTool.h |
| Include Path | #include "MeshPartitionCreateMeshTool.h" |
Syntax
UCLASS (MinimalAPI)
class ULocationVolumesProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → ULocationVolumesProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → ULocationVolumesProperties
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCreateLocationVolumes | bool | Create location volumes to make it easy to load and unload parts of the mesh. | MeshPartitionCreateMeshTool.h |
|
| LocationVolumesResolution | FInt32Point | Number of location volumes in X/Y dimension. | MeshPartitionCreateMeshTool.h |
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