| bCreateLocationVolumes |
bool |
Create location volumes to make it easy to load and unload parts of the mesh imported from the heightmap. |
MeshPartitionHeightmapImportTool.h |
- EditAnywhere
- Category=LocationVolumes
- Meta=(EditCondition="bWorldPartitionIsAvailable", HideEditConditionToggle, DisplayName="Create Volumes")
|
| bSaveAndUnload |
bool |
Save and unload sections as they are created. |
MeshPartitionHeightmapImportTool.h |
- EditAnywhere
- Category=Sections
- Meta=(EditCondition="bWorldPartitionIsAvailable", HideEditConditionToggle)
|
| HeightmapFile |
FFilePath |
Filename of the heightmap to use for import. |
MeshPartitionHeightmapImportTool.h |
- EditAnywhere
- Category=Heightmap
- Meta=(DisplayName="Filename")
|
| LocationVolumesResolution |
FInt32Point |
Number of location volumes in X/Y dimension. |
MeshPartitionHeightmapImportTool.h |
- EditAnywhere
- Category=LocationVolumes
- Meta=(EditCondition="bWorldPartitionIsAvailable && bCreateLocationVolumes", DisplayName="Resolution")
|
| MeshResolution |
FInt32Point |
Number of vertices in X/Y dimension for the generated mesh. |
MeshPartitionHeightmapImportTool.h |
- EditAnywhere
- Category=Mesh
- Meta=(DisplayName="Resolution")
|
| MeshSize |
FVector |
World space size of the generated mesh. |
MeshPartitionHeightmapImportTool.h |
- EditAnywhere
- Category=Mesh
- Meta=(DisplayName="Size")
|
| meta |
|
Maximum number of triangles allowed per section. |
MeshPartitionHeightmapImportTool.h |
- EditAnywhere
- Category=Sections
- Meta=(EditCondition="SectionsGeneration == EHeightmapImportSectionsGenerationMode::Automatic", EditConditionHides, DisplayName="Max Triangles")
|
| SectionsGeneration |
MeshPartition::EHeightmapImportSectionsGenerationMode |
Defines how sections are generated. |
MeshPartitionHeightmapImportTool.h |
- EditAnywhere
- Category=Sections
- Meta=(DisplayName="Generation")
|