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API > API/Plugins > API/Plugins/MeshPartitionModelingToolset
UToolTarget specialization that supports editing megamesh modifiers by extracting the mesh as it exists before or after the modifier is applied
| Name | UEditableModifierToolTarget |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionModelingToolset/Public/MeshPartitionModifierToolTarget.h |
| Include Path | #include "MeshPartitionModifierToolTarget.h" |
Syntax
UCLASS (Transient, MinimalAPI)
class UEditableModifierToolTarget :
public UE::MeshPartition::UModifierToolTarget ,
public IDynamicMeshCommitter
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UToolTarget → USceneComponentToolTarget → UModifierToolTarget → UEditableModifierToolTarget
Implements Interfaces
- IDynamicMeshCommitter
- IDynamicMeshProvider
- IMaterialProvider
- IPhysicsDataSource
- ISceneComponentBackedTarget