Navigation
API > API/Plugins > API/Plugins/MeshPartitionEditorUI
| |
|
| Name |
FMegaMeshTexturePatchDetails |
| Type |
class |
| Header File |
/Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditorUI/Public/MeshPartitionModifiersCustomizations.h |
| Include Path |
#include "MeshPartitionModifiersCustomizations.h" |
Syntax
class FMegaMeshTexturePatchDetails : public IDetailCustomization
Implements Interfaces
Variables
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bTessellationFast |
bool |
|
MeshPartitionModifiersCustomizations.h |
|
| CheckBoxTessellation |
TSharedPtr< SCheckBox > |
|
MeshPartitionModifiersCustomizations.h |
|
| CheckBoxTessellationFast |
TSharedPtr< SCheckBox > |
|
MeshPartitionModifiersCustomizations.h |
|
| TessellationModeProperty |
TSharedPtr< IPropertyHandle > |
|
MeshPartitionModifiersCustomizations.h |
|
Functions
Public Virtual
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual void CustomizeDetails
(
IDetailLayoutBuilder& DetailBuilder
)
|
|
MeshPartitionModifiersCustomizations.h |
|
Static
| Name |
Remarks |
Include Path |
Unreal Specifiers |
static TSharedRef< IDetailCustomization > MakeInstance()
|
|
MeshPartitionModifiersCustomizations.h |
|