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API > API/Plugins > API/Plugins/MeshPartitionEditorUI
| |
|
| Name |
FMegaMeshProjectSculptLayersModifierDetails |
| Type |
class |
| Header File |
/Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditorUI/Public/MeshPartitionModifiersCustomizations.h |
| Include Path |
#include "MeshPartitionModifiersCustomizations.h" |
Syntax
class FMegaMeshProjectSculptLayersModifierDetails : public IDetailCustomization
Implements Interfaces
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FMegaMeshProjectSculptLayersModifierDetails()
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MeshPartitionModifiersCustomizations.h |
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Destructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual ~FMegaMeshProjectSculptLayersModifierDetails()
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MeshPartitionModifiersCustomizations.h |
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Variables
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Controller |
TSharedRef< IMeshLayersController > |
|
MeshPartitionModifiersCustomizations.h |
|
| Modifier |
TWeakObjectPtr< MeshPartition::UProjectMeshLayersModifier > |
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MeshPartitionModifiersCustomizations.h |
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| ModifierUpdatesHandle |
FDelegateHandle |
|
MeshPartitionModifiersCustomizations.h |
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Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
void CustomizeDetails
(
IDetailLayoutBuilder& DetailBuilder
)
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MeshPartitionModifiersCustomizations.h |
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Public Virtual
Static
| Name |
Remarks |
Include Path |
Unreal Specifiers |
static TSharedRef< IDetailCustomization > MakeInstance()
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MeshPartitionModifiersCustomizations.h |
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