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API > API/Plugins > API/Plugins/MeshPartitionEditor > API/Plugins/MeshPartitionEditor/UModifierComponent
Description
Called after a class member property changes. Equivalent to PostEditChangeProperty, only separated out to allow the base class to handle housekeeping tasks related to Megamesh updates.
| Name | PropertyChanged |
| Type | function |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/MeshPartitionModifierComponent.h |
| Include Path | #include "MeshPartitionModifierComponent.h" |
virtual void PropertyChanged
(
FPropertyChangedEvent & InPropertyChangedEvent
)
Parameters
| Name | Remarks |
|---|---|
| InPropertyChangedEvent | The property event indicating what has been changed |