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API > API/Plugins > API/Plugins/MeshPartitionEditor > API/Plugins/MeshPartitionEditor/UMeshPartitionEditorComponent
Description
Only used when building a preview section. Executes transformers on a preview mesh component. This is a synchronous operation and should only be used to be able to render properly the preview mesh. Any expensive operation should be delayed until building proper derived data.
| Name | ExecuteTransformers |
| Type | function |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/MeshPartitionEditorComponent.h |
| Include Path | #include "MeshPartitionEditorComponent.h" |
| Source | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Private/MeshPartitionEditorComponent.cpp |
void ExecuteTransformers
(
MeshPartition::UPreviewMeshComponent * InPreviewMeshComponent,
const MeshPartition::UMeshPartitionDefinition * InDefinition,
const MeshPartition::FCommonBuildVariant & InBuildVariant
)
Parameters
| Name | Remarks |
|---|---|
| InPreviewMeshComponent | The preview component the transformer will be executed on. |
| InDefinition | The definition in use. |
| InVariant | The build variant in use. |