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Which outputs a spline modifier writes.
| Name | UE::MeshPartition::ESplineModifierWriteMode |
| Type | enum |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/Modifiers/MeshPartitionSplineModifier.h |
| Include Path | #include "Modifiers/MeshPartitionSplineModifier.h" |
Syntax
namespace UE
{
namespace MeshPartition
{
enum ESplineModifierWriteMode
{
Positions = (1 << 0),
Weights = (1 << 1),
}
}
}
Values
| Name | Remarks |
|---|---|
| Positions | Displace vertex positions along the spline projection direction. |
| Weights | Write to weight channels using the spline falloff as the blending alpha. |