Navigation
API > API/Plugins > API/Plugins/MeshPartitionEditor
Copyright Epic Games, Inc. All Rights Reserved.
| Name | UE::MeshPartition::ESculptLayerProjectMethod |
| Type | enum |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/Modifiers/MeshPartitionProjectSculptLayersModifier.h |
| Include Path | #include "Modifiers/MeshPartitionProjectSculptLayersModifier.h" |
Syntax
namespace UE
{
namespace MeshPartition
{
enum ESculptLayerProjectMethod
{
FixedDirection,
ClosestPoints,
}
}
}
Values
| Name | Remarks |
|---|---|
| FixedDirection | Transfer sculpt layers by projection along a fixed direction. |
| ClosestPoints | Transfer sculpt layers from the closest point on the reference mesh. |