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| Name | UE::MeshPartition::ENoiseModifierType |
| Type | enum |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/Modifiers/MeshPartitionNoiseModifier.h |
| Include Path | #include "Modifiers/MeshPartitionNoiseModifier.h" |
Syntax
namespace UE
{
namespace MeshPartition
{
enum ENoiseModifierType
{
UMETA =(DisplayName = "fBM Noise"),
UMETA =(DisplayName = "Sine Wave"),
}
}
}
Values
| Name | Remarks |
|---|---|
| UMETA | Fractal Brownian Motion based on Perlin Noise |
| UMETA | Move vertices in spatial sine wave pattern |