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API > API/Plugins > API/Plugins/MeshPartitionEditor
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| Name | UE::MeshPartition::EMeshViewComponents |
| Type | enum |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/MeshPartitionMeshView.h |
| Include Path | #include "MeshPartitionMeshView.h" |
Syntax
namespace UE
{
namespace MeshPartition
{
enum EMeshViewComponents
{
None = 0,
VertexPos = (1 << 0),
DynamicSubmesh = (1 << 1),
VertexAttributeWeight = (1 << 2),
VertexUVs = (1 << 3),
}
}
}
Values
| Name | Remarks |
|---|---|
| None | |
| VertexPos | Reads or writes the vertex positions of the internal mesh. |
| DynamicSubmesh | When reading, this provides the view an FDynamicSubmesh3 of the region internal mesh inside the view bounds. |
| VertexAttributeWeight | Reads or writes the vertex attributes of the internal mesh. |
| VertexUVs | Reads or writes to the vertex uv sets. |