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Options to account for geometry outside the local region of the Boolean modifier tool mesh.
| Name | UE::MeshPartition::EBooleanToolMeshEmbedding |
| Type | enum |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/Modifiers/MeshPartitionBooleanModifier.h |
| Include Path | #include "Modifiers/MeshPartitionBooleanModifier.h" |
Syntax
namespace UE
{
namespace MeshPartition
{
enum EBooleanToolMeshEmbedding
{
Intersecting,
Inside,
Outside,
}
}
}
Values
| Name | Remarks |
|---|---|
| Intersecting | Assume the terrain locally passes through the Boolean operator bounds, and extends to a closed solid outside those bounds. |
| Inside | Assume terrain outside the Boolean operator fully encloses the operator's bounds. |
| Outside | Assume no terrain from outside the operator bounds will affect the Boolean operation. |