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API > API/Plugins > API/Plugins/MeshPartitionEditor > API/Plugins/MeshPartitionEditor/UBooleanModifier
Description
Gets the added complexity when applying this modifier. For example, a mesh adding its vertices should return the vertex number.
Virtual Inheritance
- UModifierComponent::GetComplexity → UBooleanModifier::GetComplexity
| Name | GetComplexity |
| Type | function |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/Modifiers/MeshPartitionBooleanModifier.h |
| Include Path | #include "Modifiers/MeshPartitionBooleanModifier.h" |
| Source | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Private/Modifiers/MeshPartitionBooleanModifier.cpp |
virtual double GetComplexity() const
The complexity this modifier adds.