Navigation
API > API/Plugins > API/Plugins/MeshPartitionEditor
TAsyncInitData expands on TAsyncTransform but also holds a persistent reference to the input data. Allowing it to be accessed even once the task has completed execution.
| Name | TAsyncInitData |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/MeshPartitionModifierUtils.h |
| Include Path | #include "MeshPartitionModifierUtils.h" |
Syntax
template<typename ConstDataType, typename AsyncDataType>
class TAsyncInitData : public UE::MeshPartition::Utils::TAsyncTransform< AsyncDataType >
Inheritance Hierarchy
- TAsyncTransform → TAsyncInitData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TAsyncInitData
(
TSharedRef< const ConstDataType > InData |
MeshPartitionModifierUtils.h | ||
TAsyncInitData
(
TSharedRef< const ConstDataType > InData, |
MeshPartitionModifierUtils.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| AsyncInitFuncType | TUniqueFunction< AsyncDataType(const ConstDataType &)> | MeshPartitionModifierUtils.h | |
| Super | TAsyncTransform< AsyncDataType > | MeshPartitionModifierUtils.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Data | TSharedRef< const ConstDataType > | MeshPartitionModifierUtils.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const AsyncDataType & GetAsyncData() |
MeshPartitionModifierUtils.h | ||
const ConstDataType & GetImmutable() |
MeshPartitionModifierUtils.h |