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API > API/Plugins > API/Plugins/MeshPartitionEditor > API/Plugins/MeshPartitionEditor/IBaseMeshProviderOp
Description
Given some bounds, give back the relevant instances of the modifier. For many modifiers there is just one instance, but some may have multiple instances in the world that share most settings but differ in location/bounds/etc.
Virtual Inheritance
- IModifierBackgroundOp::GetInstancesInBounds → IBaseMeshProviderOp::GetInstancesInBounds
| Name | GetInstancesInBounds |
| Type | function |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/MeshPartitionModifierComponent.h |
| Include Path | #include "MeshPartitionModifierComponent.h" |
virtual void GetInstancesInBounds
(
const FBox & InBounds,
TArray < FInstanceInfo > & OutInstanceInfos
) const