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API > API/Plugins > API/Plugins/MeshPartitionEditor
Summary of the status of compiled sections and groups
| Name | FStatusSummary |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/MeshPartitionWorldUpdater.h |
| Include Path | #include "MeshPartitionWorldUpdater.h" |
Syntax
struct FStatusSummary
Structs
| Name | Remarks |
|---|---|
| FCompiledSections |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CompiledSectionCount | int32 | MeshPartitionWorldUpdater.h | ||
| CompiledSections | FCompiledSections | MeshPartitionWorldUpdater.h | ||
| GroupCount | int32 | MeshPartitionWorldUpdater.h | ||
| MeshPartitionCount | int32 | Overall counts | MeshPartitionWorldUpdater.h | |
| TargetBuildVariantCount | int32 | MeshPartitionWorldUpdater.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 CompiledSectionsToRemove() |
Compiled sections that should be deleted | MeshPartitionWorldUpdater.h | |
int32 GroupsMissing() |
Modifier groups that have no corresponding compiled section at all. | MeshPartitionWorldUpdater.h | |
int32 SectionsOutOfDate() |
Compiled sections whose package or class hash is out of date. | MeshPartitionWorldUpdater.h | |
int32 SectionsUpToDate() |
Compiled sections that are up to date and will be reused (grid-split groups contribute N each) | MeshPartitionWorldUpdater.h |