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API > API/Plugins > API/Plugins/MeshPartitionEditor > API/Plugins/MeshPartitionEditor/FMeshView
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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MeshPartitionMeshView.h |
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MeshPartitionMeshView.h |
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MeshPartitionMeshView.h |
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FMeshView()
| |
|
| Name |
FMeshView |
| Type |
function |
| Header File |
/Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/MeshPartitionMeshView.h |
| Include Path |
#include "MeshPartitionMeshView.h" |
FMeshView()
FMeshView(const FMeshView &)
| |
|
| Name |
FMeshView |
| Type |
function |
| Header File |
/Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/MeshPartitionMeshView.h |
| Include Path |
#include "MeshPartitionMeshView.h" |
FMeshView
(
const FMeshView &
)
FMeshView(FMeshData *, FBox, EMeshViewComponents, EMeshViewComponents, const TArray< FName > &)
| |
|
| Name |
FMeshView |
| Type |
function |
| Header File |
/Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/MeshPartitionMeshView.h |
| Include Path |
#include "MeshPartitionMeshView.h" |
| Source |
/Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Private/MeshPartitionMeshView.cpp |
FMeshView
(
FMeshData * InMesh,
FBox InBounds,
EMeshViewComponents InReadComponents,
EMeshViewComponents InWriteComponents,
const TArray < FName > & InUsedChannels
)
Parameters
| Name |
Remarks |
| InBounds |
The bounds over which we colllect the view data. Expected to be in the local space of the input mesh. |