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API > API/Plugins > API/Plugins/MeshPartitionEditor
What is the state of the prebuilt compiled sections for a group
| Name | FCompiledSectionStatus |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/MeshPartitionWorldUpdater.h |
| Include Path | #include "MeshPartitionWorldUpdater.h" |
Syntax
struct FCompiledSectionStatus
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bBuildVariantHashMatches | bool | MeshPartitionWorldUpdater.h | ||
| bCannotFindFile | bool | MeshPartitionWorldUpdater.h | ||
| bChecked | bool | MeshPartitionWorldUpdater.h | ||
| bClassHashMatches | bool | MeshPartitionWorldUpdater.h | ||
| bIsDuplicate | bool | MeshPartitionWorldUpdater.h | ||
| bIsPlaceholder | bool | MeshPartitionWorldUpdater.h | ||
| bMismatchedModifiers | bool | MeshPartitionWorldUpdater.h | ||
| bNonTargetVariant | bool | MeshPartitionWorldUpdater.h | ||
| bPackageHashMatches | bool | MeshPartitionWorldUpdater.h | ||
| bReuse | bool | MeshPartitionWorldUpdater.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString GetDetailsString
(
int32 CompiledSectionIndex, |
MeshPartitionWorldUpdater.h | ||
FString ToString() |
MeshPartitionWorldUpdater.h |