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API > API/Plugins > API/Plugins/MeshPartitionEditor
Stores all of the descriptors relevant to a specific AMeshPartition actor, as well as the FModifierGrouping for each build variant
| Name | FCachedDescriptors |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/MeshPartitionDescriptorCache.h |
| Include Path | #include "MeshPartitionDescriptorCache.h" |
Syntax
struct FCachedDescriptors
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCachedDescriptors
(
const FGuid& InMeshPartitionGUID, |
This constructor initializes the cached descriptors, but does not fill out the data. | MeshPartitionDescriptorCache.h | |
FCachedDescriptors
(
const AMeshPartition* InMeshPartition, |
MeshPartitionDescriptorCache.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AllModifiersGroup | MeshPartition::FModifierGroup | Group containing all existing modifiers (including both base and non-base modifiers) | MeshPartitionDescriptorCache.h | |
| BuildVariants | TMap< FName, MeshPartition::FModifierGrouping > | Section groups for each build variant | MeshPartitionDescriptorCache.h | |
| CompiledSections | TArray< FCompiledSectionDescriptor > | All existing compiled section descriptors | MeshPartitionDescriptorCache.h | |
| MeshPartitionActor | TSoftObjectPtr< const AMeshPartition > | Object path of the mesh partition actor | MeshPartitionDescriptorCache.h | |
| MeshPartitionGUID | FGuid | Actor GUID of the mesh partition actor | MeshPartitionDescriptorCache.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
MeshPartition::FModifierGroup BuildModifierGroupForBaseModifierPaths
(
TConstArrayView< FSoftObjectPath > BaseModifierPaths |
MeshPartitionDescriptorCache.h | ||
void ForAllBuildVariants
(
TFunctionRef< bool(const MeshPartition::FModifierGrouping&)> InFunc |
MeshPartitionDescriptorCache.h | ||
TConstArrayView< FModifierDesc > GetAllBaseModifiers() |
MeshPartitionDescriptorCache.h | ||
TConstArrayView< FModifierDesc > GetAllModifiers() |
MeshPartitionDescriptorCache.h | ||
const MeshPartition::FModifierGrouping * GetCachedBuildVariant
(
const FName& InBuildVariantName |
MeshPartitionDescriptorCache.h | ||
TConstArrayView< FCompiledSectionDescriptor > GetCompiledSections() |
MeshPartitionDescriptorCache.h | ||
const AMeshPartition * GetMeshPartitionActor() |
MeshPartitionDescriptorCache.h | ||
const FGuid & GetMeshPartitionGUID() |
MeshPartitionDescriptorCache.h | ||
const FSoftObjectPath & GetMeshPartitionPath() |
MeshPartitionDescriptorCache.h | ||
TConstArrayView< MeshPartition::FModifierGroup > GetModifierGroups
(
const MeshPartition::FCompiledSectionBuildVariant& BuildVariant |
MeshPartitionDescriptorCache.h |