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API > API/Plugins > API/Plugins/MeshPartitionEditor > API/Plugins/MeshPartitionEditor/FBuilderSettings
| Name | FChannelRenderSettings |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/MeshPartitionMeshBuilderCommon.h |
| Include Path | #include "MeshPartitionMeshBuilderCommon.h" |
Syntax
struct FChannelRenderSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ChannelMap | MeshPartition::FChannelMap | MeshPartitionMeshBuilderCommon.h | ||
| TexelSize | float | MeshPartitionMeshBuilderCommon.h |