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API > API/Plugins > API/Plugins/MeshPartitionEditor > API/Plugins/MeshPartitionEditor/FBuildTaskHandle
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
MeshPartitionMeshBuilderCommon.h |
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MeshPartitionMeshBuilderCommon.h |
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MeshPartitionMeshBuilderCommon.h |
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MeshPartitionMeshBuilderCommon.h |
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FBuildTaskHandle()
| |
|
| Name |
FBuildTaskHandle |
| Type |
function |
| Header File |
/Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/MeshPartitionMeshBuilderCommon.h |
| Include Path |
#include "MeshPartitionMeshBuilderCommon.h" |
FBuildTaskHandle()
FBuildTaskHandle(MeshPartition::FBuildTaskHandle &&)
| |
|
| Name |
FBuildTaskHandle |
| Type |
function |
| Header File |
/Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/MeshPartitionMeshBuilderCommon.h |
| Include Path |
#include "MeshPartitionMeshBuilderCommon.h" |
| Source |
/Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Private/MeshPartitionMeshBuilder.cpp |
FBuildTaskHandle
(
MeshPartition::FBuildTaskHandle && InHandle
)
FBuildTaskHandle(const MeshPartition::FBuildTaskHandle &)
| |
|
| Name |
FBuildTaskHandle |
| Type |
function |
| Header File |
/Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/MeshPartitionMeshBuilderCommon.h |
| Include Path |
#include "MeshPartitionMeshBuilderCommon.h" |
| Source |
/Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Private/MeshPartitionMeshBuilder.cpp |
FBuildTaskHandle
(
const MeshPartition::FBuildTaskHandle & InHandle
)
FBuildTaskHandle(const TSharedPtr< MeshPartition::FBuildTask > &)
| |
|
| Name |
FBuildTaskHandle |
| Type |
function |
| Header File |
/Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/MeshPartitionMeshBuilderCommon.h |
| Include Path |
#include "MeshPartitionMeshBuilderCommon.h" |
| Source |
/Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Private/MeshPartitionMeshBuilder.cpp |
FBuildTaskHandle
(
const TSharedPtr < MeshPartition::FBuildTask > & InBuildTask
)