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API > API/Plugins > API/Plugins/MeshPartitionEditor
| |
|
| Name |
FBuildPerfStats |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/MeshPartitionBuildPerfStats.h |
| Include Path |
#include "MeshPartitionBuildPerfStats.h" |
Syntax
USTRUCT ()
struct FBuildPerfStats
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| PerModifierTimings |
TMap< FSoftObjectPath, MeshPartition::FPerModifierBuildPerfStats > |
|
MeshPartitionBuildPerfStats.h |
- VisibleAnywhere
- Category=MegaMesh
- Meta=(ForceInlineRow)
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| WallTime |
double |
Wall clock time to process all modifiers. |
MeshPartitionBuildPerfStats.h |
- VisibleAnywhere
- Category=MegaMesh
- Meta=(DisplayName="Wall Clock Time (Seconds)")
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