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API > API/Plugins > API/Plugins/MeshPartitionCompute > API/Plugins/MeshPartitionCompute/FMeshPartition_FillPushCS
| Name | FParameters |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionCompute/Public/MeshPartitionChannelRasterizationShaders.h |
| Include Path | #include "MeshPartitionChannelRasterizationShaders.h" |
Syntax
class FParameters
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FParameters() |
MeshPartitionChannelRasterizationShaders.h |
Structs
| Name | Remarks |
|---|---|
| FTypeInfo | |
| zzFirstMemberId | |
| zzNextMemberIdMaskMipIn | |
| zzNextMemberIdMipSampler | |
| zzNextMemberIdResolutionPass | |
| zzNextMemberIdSectionMipIn | |
| zzNextMemberIdSectionMipOut | |
| zzNextMemberIdTexelSize |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| zzFuncPtr | void * | MeshPartitionChannelRasterizationShaders.h | |
| zzLastMemberId | zzNextMemberIdMipSampler | MeshPartitionChannelRasterizationShaders.h | |
| zzMemberFunc | zzFuncPtr(*) | MeshPartitionChannelRasterizationShaders.h | |
| zzMemberIdMaskMipIn | zzNextMemberIdSectionMipOut | MeshPartitionChannelRasterizationShaders.h | |
| zzMemberIdMipSampler | zzNextMemberIdMaskMipIn | MeshPartitionChannelRasterizationShaders.h | |
| zzMemberIdResolutionPass | zzNextMemberIdTexelSize | MeshPartitionChannelRasterizationShaders.h | |
| zzMemberIdSectionMipIn | zzNextMemberIdResolutionPass | MeshPartitionChannelRasterizationShaders.h | |
| zzMemberIdSectionMipOut | zzNextMemberIdSectionMipIn | MeshPartitionChannelRasterizationShaders.h | |
| zzMemberIdTexelSize | zzFirstMemberId | MeshPartitionChannelRasterizationShaders.h | |
| zzTThisStruct | FParameters | MeshPartitionChannelRasterizationShaders.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MaskMipIn | TShaderResourceParameterTypeInfo< FRDGTextureSRV * >::TAlignedType | MeshPartitionChannelRasterizationShaders.h | ||
| MipSampler | TShaderResourceParameterTypeInfo< FRHISamplerState * >::TAlignedType | MeshPartitionChannelRasterizationShaders.h | ||
| ResolutionPass | TShaderParameterTypeInfo< FIntVector4 >::TAlignedType | MeshPartitionChannelRasterizationShaders.h | ||
| SectionMipIn | TShaderResourceParameterTypeInfo< FRDGTextureSRV * >::TAlignedType | MeshPartitionChannelRasterizationShaders.h | ||
| SectionMipOut | TShaderResourceParameterTypeInfo< FRDGTextureUAV * >::TAlignedType | MeshPartitionChannelRasterizationShaders.h | ||
| TexelSize | TShaderParameterTypeInfo< FVector2f >::TAlignedType | MeshPartitionChannelRasterizationShaders.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FUniformBufferRHIRef CreateUniformBuffer
(
const FParameters& InContents, |
MeshPartitionChannelRasterizationShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzFirstMemberId |
MeshPartitionChannelRasterizationShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdTexelSize, |
MeshPartitionChannelRasterizationShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdResolutionPass, |
MeshPartitionChannelRasterizationShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdSectionMipIn, |
MeshPartitionChannelRasterizationShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdSectionMipOut, |
MeshPartitionChannelRasterizationShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdMaskMipIn, |
MeshPartitionChannelRasterizationShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdMipSampler, |
MeshPartitionChannelRasterizationShaders.h | ||
static TArray< FShaderParametersMetadata::FMember > zzGetMembers() |
MeshPartitionChannelRasterizationShaders.h |