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API > API/Plugins > API/Plugins/MeshPartition
| Name | IMeshPartitionCompilerInterface |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartition/Public/MeshPartitionCompilerInterface.h |
| Include Path | #include "MeshPartitionCompilerInterface.h" |
Syntax
class IMeshPartitionCompilerInterface
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~IMeshPartitionCompilerInterface() |
MeshPartitionCompilerInterface.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| RegisteredCompiler | IMeshPartitionCompilerInterface * | MeshPartitionCompilerInterface.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void BuildPlaceholderCompiledSection
(
MeshPartition::ACompiledSection* CompiledSection |
Called to request a placeholder compiled section to be built. | MeshPartitionCompilerInterface.h |
Protected
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static IMeshPartitionCompilerInterface * Get() |
MeshPartitionCompilerInterface.h | ||
static void RegisterMegaMeshCompiler
(
IMeshPartitionCompilerInterface* Compiler |
Globally register the megamesh compiler used to build compiled sections. | MeshPartitionCompilerInterface.h | |
static void UnregisterMegaMeshCompiler
(
IMeshPartitionCompilerInterface* Compiler |
Globally unregister the megamesh compiler used to build compiled sections. | MeshPartitionCompilerInterface.h |